Post by D E V I on Jun 11, 2020 1:11:20 GMT
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[attr="class","sitepostname"]BEAUTIFUL CREATURES [attr="class","sitepost1"] | Loyalty points All animals in the dynasties start with an average loyalty – around 60%. They are trusted to some degree but have not yet earned the distrust or high confidence and/or trust of high ranks unless mentioned otherwise. If you have backstory plots or situations that you feel may challenge this average loyalty; you can message and negotiate a loyalty increase/decrease with the king/queen or other high rank you are wanting to increase/decrease loyalty with. Increasing your loyalty points and/or rank can be done in a variety of ways. You can increase your loyalty by completing or engaging in generic activities – i.e. participating in a festival. Or, you can use generic increases and specific role-based increases. Applications are held for most rank increases with loyalty taken into consideration. Other roles are based on other factors. Note that all the scenario's outlined below are generic examples for the four dynasties. Nothing is entirely set in stone and might change based on the current character in power. the scale 0-59 (low) 60-79 (average) 80-100 (high) loyalty gain/decrease HOW TO GAIN GENARIC POINTS - EVERYONE +5 helping another pack-mate in a time of need +5 for threading with an HP +5 assisting the apothecaries/shamans with herb collection +10 challenging trespassers +10 participating in a group hunt, mock battle or border check +10 for participating in a dynasty specific festival or representing your dynasty with pride and respect +15 for protecting the King/Queen +20 for fighting enemies during a raid/war LOSING POINTS - EVERYONE -5 Leaving Dynasty territory without sanction. -5 Neglect of offspring -15 for harming or using unnecessary violence towards a pack-member -15 Destroying or desecrating a place or thing of holy or religious importance to the dynasty -15 finding a mate outside of the Dynasty (this includes siring children): unless otherwise agreed upon by the King/Queen -20 for violating the orders of the King/Queen or another high ranked character without good reason -20 Lying or betraying a high-ranked character -30 Cold-blood murder/murder attempts of outsiders/enemies/dynasty group mates. It is considered dishonorable but will not result in demotion solely. Murdering in self-defense is excluded from this. -50 Rank challenges/overthrow attempts on the King/Queen or another high-ranked character requests While some characters may not want to redeem on point losses if seen; Dynasty HP's will make a note to mentally markdown that character. Trying to simultaneously gain or lose points through the same activities will not work. Please only redeem the same loyalty increase/decrease once per OOC fortnight. You can use multiple amounts of increase/decrease methods to affect your loyalty but you must redeem them via this thread only. There is no maximum amount of loyalty increases/decreases you can claim on. But please note, you cannot go below 0 or exceed 100. Please request loyalty increases/decreases here, using the following form. CHARACTER: LOYALTY TYPE (General/HP, etc) INCREASE/DECREASE: THREAD LINK: [b]CHARACTER:[/b] ARKOUDA RECORDS THE SUPERIORS Name: King Jórekr Riagáin Level: 5 Loyalty count: High (100%) THE SUBORDINATES Name: Level: Loyalty count: THE LOWER CLASS Name: Level: Loyalty count: FENGARI RECORDS THE SUPERIORS Name: Queen Anandi T'Chara Level: 5 Loyalty count: High (100%) THE SUBORDINATES Name: Level: Loyalty count: THE LOWER CLASS Name: Level: Loyalty count: ELEOS RECORDS THE SUPERIORS Name: Level: 5 Loyalty count: High (100%) THE SUBORDINATES Name: Level: Loyalty count: THE LOWER CLASS Name: Level: Loyalty count: SKOTADI RECORDS THE SUPERIORS Name: King Zetyr Silvási Level: 5 Loyalty count: High (100%) THE SUBORDINATES Name: Level: Loyalty count: THE LOWER CLASS Name: Level: Loyalty count: |
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